Monday, June 25, 2007

Top 5 novels that should be games

If you are into reading novels too,then you might want to
check out these books as they are rated as the top 5 novels
that should be made into games:

#5: The Eye of the World - by Robert Jordan

Basic Premise: The return of the “Dragon” means both liberation and destruction. The forces of good and evil are preparing for the final battle, and three friends from a small town are caught up in the conflict. This is the first in the acclaimed “Wheel of Time” series.

Why it would be awesome: Robert Jordan’s richly-crafted world stands arguably at the top of modern fantasy work. Jordan’s use of magic in his world is incredibly compelling, and the execution of those ideas would make for a really incredible RPG experience. Too many games have you learn a spell by reading a “book”, (Basically just double clicking on an item… hey! I know how to throw fireballs out of my hands!) Jordan’s method of “weaving” would greatly improve the way we learn spells.

#4: Starship Troopers – by Robert A. Heinlein

Basic Premise:
In one of Heinlein’s most controversial bestsellers, a recruit of the future goes through the toughest boot camp in the universe and into battle with the Terran Mobile Infantry.

Why it would be awesome:
The suits worn in the novel are basically “powered-suits”. These suits enable the soldier to hover for short periods of time, fire flame-throwers out of their arms, and shoot nuclear-powered rocket launchers. You are basically the basic Terran Marines from Starcraft, only much cooler.


#3: The Gunslinger - by Stephen King

Basic Premise:
The Gunslinger is the first volume in the Dark Tower Series, which King considers to be his “Lord of the Rings”. The story centers upon “the gunslinger”, who has been chasing after his adversary, "the man in black", for many years.

Why it would be awesome:
Roland, the gunslinger is an interesting and unique character that would translate well into the gaming world. Imagine a western shooter, with fantasy elements. The draw here is that you could basically have the visual quality of Frogger, and the story itself would still bring an amazing experience.


#2: I Am Legend – by Richard Matheson

Basic Premise:
The book opens with the monotony and horror of the daily life of the protagonist, Robert Neville. Neville is apparently the only survivor of an apocalypse caused by a pandemic of a the symptoms of which bacterium are very similar to vampirism. He lives in a house fortified against nocturnal attacks by the roaming infected, and sallies forth by daylight to kill the sleeping vampires.

Why it would be awesome:
Racing against the clock to fortify your house and supplies during the daytime, along with Neville’s solitary-induced psychosis would promise a thrilling experience. The real beauty here is that you would really feel like your home in the game is your only true “safe” place, and would immerse the gamer into the world like never before.


#1: Ender’s Game – by Orson Scott Card

Basic Premise:
In a future where mankind has barely survived two invasions by the "buggers", an insectoid alien race, the world's most talented children, including the extraordinary Ender Wiggin, are taken into "Battle School" at a very young age to supply commanders for the expected Third Invasion.

Why it would be awesome: The true experience of “Battle School” centers around a game played in zero gravity. In the simplest terms, this game is a zero-g version of laser-tag. While that might not sound like much, the execution of that idea in the book makes for one of the most interesting ideas for a video-game that has yet to be realized.


So there you have them...read 'em....and hopefully play them
later too.


Source:news.filefront.com

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